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Vortex

Logarithmic spiral arms converging on a drifting center with silk-thread glow and undulating perturbation.

What is Vortex?

Vortex draws logarithmic spiral arms converging on a centre that drifts slowly instead of staying pinned, which is what stops the shape from reading as a static pinwheel. Each arm is rendered as a soft silk thread with an undulating perturbation along its length, so the glow breathes as it rotates. Arm count, from 3 to 10, and animation speed are the live parameters, and the file accepts ?p= to render below native resolution. It requests an alpha-enabled WebGL context, so it can be layered over your own background, and it honours prefers-reduced-motion. Works well as a portal or transition motif, and behind centred hero text.

Vortex is a free WebGL web effect in the TappyPrism library. Logarithmic spiral arms converging on a drifting center with silk-thread glow and undulating perturbation. It is rendered on the GPU by a fragment shader, so it costs almost nothing on the CPU and works well as a full-screen background. It ships as a single self-contained HTML file (vortex.html) with zero dependencies — no npm package, no framework, no build step. It exposes 2 live parameters — Animation Speed, Spiral Arms — adjustable in the browser or at runtime.

Parameters

ParameterKeyRangeDefault
Animation SpeedWAVE_SPEED0.2 – 31
Spiral ArmsLINE_COUNT3 – 106

How to add Vortex to your page

  1. Download the standalone file vortex.html and copy its source into your project.
  2. Or embed it as a background iframe:
    <iframe src="https://prism.tappypotato.com/fx/vortex.html" style="position:fixed;inset:0;width:100%;height:100%;border:0;z-index:-1" title="Vortex"></iframe>
  3. Tune it at runtime with postMessage:
    iframe.contentWindow.postMessage({ type: 'param', name: 'WAVE_SPEED', value: 1 }, '*');

Frequently asked questions

What is Vortex?

Vortex draws logarithmic spiral arms converging on a centre that drifts slowly instead of staying pinned, which is what stops the shape from reading as a static pinwheel. Each arm is rendered as a soft silk thread with an undulating perturbation along its length, so the glow breathes as it rotates. Arm count, from 3 to 10, and animation speed are the live parameters, and the file accepts ?p= to render below native resolution. It requests an alpha-enabled WebGL context, so it can be layered over your own background, and it honours prefers-reduced-motion. Works well as a portal or transition motif, and behind centred hero text. Vortex is a free WebGL web effect in the TappyPrism library. Logarithmic spiral arms converging on a drifting center with silk-thread glow and undulating perturbation. It is rendered on the GPU by a fragment shader, so it costs almost nothing on the CPU and works well as a full-screen background. It ships as a single self-contained HTML file (vortex.html) with zero dependencies — no npm package, no framework, no build step. It exposes 2 live parameters — Animation Speed, Spiral Arms — adjustable in the browser or at runtime.

How do I add Vortex to my website?

Download the standalone file at https://prism.tappypotato.com/fx/vortex.html and copy its source into your page, or embed it as a background iframe: <iframe src="https://prism.tappypotato.com/fx/vortex.html" style="position:fixed;inset:0;width:100%;height:100%;border:0;z-index:-1" title="Vortex"></iframe>. Tune it live with postMessage, e.g. iframe.contentWindow.postMessage({ type: 'param', name: 'WAVE_SPEED', value: 1 }, '*').