Event Horizon
Physics-based black hole with raytraced gravitational lensing, volumetric accretion disk, and Doppler beaming.
Explore →tappy@lab ~ % prism --drop-light
Drop light into the page
LIGHT, DROPPED INTO YOUR WEBWeb shaders and effects you can grab and use right away — no dependencies, just drop them into your page and they work.
A curated selection from the collection.
Physics-based black hole with raytraced gravitational lensing, volumetric accretion disk, and Doppler beaming.
Explore →Kintsugi-inspired golden cracks spreading across dark surface with molten gold light bleeding through.
Explore →Spring-connected grid mesh with traveling force impulses, tension-colored connections in cyan and magenta.
Explore →Particles following Perlin noise currents with warm amber trails.
Explore →Paper surface tearing apart with fibrous edges revealing warm volumetric light underneath, then reforming.
Explore →Flowing layered silk fabric with anisotropic specular highlights, parallax depth, and warm translucent overlap.
Explore →No npm. No build step. No dependencies.
Browse the collection and find a shader you love. Each one is a single, self-contained HTML file.
View the source and copy it. That's the whole thing. No packages, no imports, no bundler config.
Paste the source into Claude Code, Cursor, Codex, or any AI coding tool. Ask it to change colors, adjust timing, or adapt the effect for your project.